Every round, every stat
Team rankings, player ratings, tournament results, and editorial stories across CS2, Valorant, League of Legends, and Dota 2. Data-driven, game-literate.
Three pillars of esports data
The Leaderboard
Rankings, stats, and data across CS2, Valorant, League of Legends, and Dota 2. Team and player rankings built from weighted algorithms that account for tournament results, opponent strength, map depth, and recency. Sortable, filterable, cross-game comparable where methodology allows.
The Broadcast
Long-form esports journalism grounded in data. From the mathematics of CS2 economy rounds to 12 years of International prize pool analysis. The Broadcast treats every round as a data event with human consequences — the stories behind the stats.
The Workshop
Accessible explainers on esports analytics: HLTV rating 2.0, ADR calculation, economy management, map veto analysis, meta shifts. The Workshop assumes the reader understands gaming but not necessarily statistics — every metric explained from first principles.
Krontiv exists because esports deserves the same analytical depth as any other discipline of competition. Competitive gaming produces more data per minute than almost any traditional sport — every round, every ability, every economic decision is recorded. Yet most of this data sits in fragmented databases, stripped of context and narrative.
We build a platform where the numbers are never alone. Every table has editorial context. Every ranking has methodology documentation. Every stat tells a story about the players, teams, and games that produced it. The result is a publication that treats esports as what it is: the most data-transparent competition on earth.
“The server doesn’t predict — it records.”
CS2 team rankings: top 5
CS2 team rankings are built from a weighted algorithm that accounts for tournament results, opponent strength, map depth, and recency. A team that wins a Major against top-5 opposition earns more than a team that wins a regional event against tier-2 opponents. The columns below reveal the shape of each team’s form: their core rating, their map pool depth, and their recent trajectory.
| Pos | Team | Rating | Win% | Map Pool | Best Map | W/L (3mo) | Form |
|---|---|---|---|---|---|---|---|
| 1 | Team A | 1.18 | 78.4% | 6 maps | Inferno (84%) | 42-8 | |
| 2 | Team B | 1.14 | 74.2% | 5 maps | Mirage (81%) | 38-12 | |
| 3 | Team C | 1.11 | 72.8% | 6 maps | Nuke (79%) | 36-14 | |
| 4 | Team D | 1.08 | 70.6% | 5 maps | Anubis (77%) | 34-16 | |
| 5 | Team E | 1.06 | 68.2% | 4 maps | Dust2 (82%) | 31-19 |
Team A’s 6-map pool is the deepest on the circuit — meaning opponents cannot exploit a map ban to force them onto unfamiliar territory. Team E’s 4-map pool is narrower: elite on Dust2 (82%) but vulnerable to a well-prepared veto.
Upcoming events
IEM Katowice
Spodek Arena, Katowice · February 2026
S-TierUSD 1,000,000
VCT Masters Madrid
Online + LAN · March 2026
S-TierUSD 500,000
MSI 2026
TBD · May 2026
S-TierUSD 500,000
CS2 Major Copenhagen
Royal Arena, Copenhagen · May 2026
MajorUSD 1,250,000
The International 2026
TBD · August 2026
S-TierUSD 15,000,000+
Across all four titles this season, with full statistics on every map played.
From tier-1 rosters to emerging regional talent across CS2, Valorant, LoL, and Dota 2.
Full statistical coverage with cross-title comparison methodology documented in The Workshop.
Recent matches
Team A’s economy management on Dust2 proved decisive — they won 3 of 4 eco rounds in the second half.
Team F’s Jett posted 312 ACS across both maps — first blood percentage of 24.6% was the highest in the tournament.
A 3,200 gold lead at 15 minutes — Team B controlled dragon from minute 8 and never relinquished objective priority.
Featured story
How CS2’s Economy System Creates Drama from Mathematics
Every CS2 round begins with a spending decision. Buy rifles or save for the next round? Force-buy with pistols and utility, or full eco? The economy system — loss bonus, kill rewards, equipment costs — creates a mathematical framework that generates narrative tension. The best teams turn economy management into a competitive advantage, and the data reveals exactly how.
Eco round win rate by tier reveals the gap: top-5 teams win 18.4% of their eco rounds, compared to 12.1% for tier-2 teams. That 6.3 percentage point difference, compounded over a best-of-three, shifts the expected map outcome by nearly half a round. Economy is not a side mechanic — it is the game’s structural engine.
Esports in focus
What readers say
“I’ve watched CS2 for six years and Krontiv is the first site that made me understand why economy rounds matter as much as rifle rounds. The data just clicks.”
— F.
“The cross-title comparison methodology is genuinely impressive. Comparing CS2 ratings to Valorant ACS is an impossible problem and Krontiv explains exactly how they approach it.”
— I.
“Most esports stats sites feel like spreadsheets with a logo. Krontiv feels like a magazine built on data. The TI prize pool story was brilliant.”
— V.
Data partners
Midnite
UKGC-licensed operator providing odds-market data.
Betdaq
UKGC-licensed operator providing odds-market data.
LiveScore Bet
UKGC-licensed operator providing odds-market data.
Kwiff
UKGC-licensed operator providing odds-market data.
Krontiv’s data partners are UKGC-licensed operators. Partnerships are commercial and do not influence editorial content. If you choose to visit a data partner site, please gamble responsibly. BeGambleAware.org
Questions about esports data?
Whether you have a data query, editorial enquiry, or partnership proposal, our team responds within 24 hours.