The Leaderboard

Every team, every player

Esports rankings are built differently from traditional sport league tables. There are no fixed seasons, no home-and-away records, and no unified governing body that mandates a single ranking system across all titles. Instead, rankings emerge from weighted algorithms that account for tournament results, opponent strength, map depth, recency, and title-specific metrics. A team that wins a CS2 Major against top-5 opposition earns more ranking points than a team that sweeps a regional qualifier against tier-2 opponents. The difficulty of your opponents matters as much as the results themselves.

Krontiv tracks team and player rankings across Counter-Strike 2, Valorant, League of Legends, and Dota 2. Where possible, we apply cross-title normalisation to allow readers to compare performance profiles — but we are transparent about the limitations of any such comparison. Different games measure different things in different competitive ecosystems.

CS2 team rankings: top 20

CS2 team rankings are built from a weighted algorithm that accounts for tournament results, opponent strength, map depth, and recency. A team that wins a Major against top-5 opposition earns more than a team that wins a regional event against tier-2 opponents.

Pos Team Rating Win% Map Pool Best Map W/L (3mo) Form
1Team A1.1878.4%6 mapsInferno (84%)42-8
2Team B1.1474.2%5 mapsMirage (81%)38-12
3Team C1.1172.8%6 mapsNuke (79%)36-14
4Team D1.0870.6%5 mapsAnubis (77%)34-16
5Team E1.0668.2%4 mapsDust2 (82%)31-19
6Team F1.0466.8%5 mapsAncient (76%)30-20
7Team G1.0265.4%4 mapsVertigo (78%)28-22
8Team H1.0063.2%5 mapsInferno (74%)26-24
9Team I0.9861.8%4 mapsMirage (75%)24-26
10Team J0.9660.2%3 mapsNuke (80%)22-28
11Team K0.9559.4%4 mapsDust2 (76%)21-29
12Team L0.9458.6%5 mapsMirage (74%)20-30
13Team M0.9357.8%4 mapsInferno (72%)19-31
14Team N0.9256.4%3 mapsAnubis (75%)18-32
15Team O0.9155.8%5 mapsAncient (73%)17-33
16Team P0.9054.6%4 mapsVertigo (74%)16-34
17Team Q0.8953.2%3 mapsDust2 (78%)15-35
18Team R0.8852.4%4 mapsNuke (72%)14-36
19Team S0.8751.6%3 mapsMirage (71%)13-37
20Team T0.8650.8%3 mapsInferno (70%)12-38

Team A’s 6-map pool is the deepest on the circuit — meaning opponents cannot exploit a map ban to force them onto unfamiliar territory. Team J’s 3-map pool is the shallowest in the top 10: elite on Nuke (80%) but vulnerable to a well-prepared veto. Map depth is the clearest separator between tier-1 consistency and tier-1 upset potential.

CS2 player stats: top 5

HLTV Rating 2.0 is a composite metric that weights kills, deaths, assists, first kills, clutch wins, and flash assists into a single number. A rating of 1.00 is average; above 1.10 is strong; above 1.20 is elite.

Pos Player Team Rating ADR HS% FK% Clutch% KDA
1Player ATeam A1.3288.454.2%18.6%14.2%1.48
2Player BTeam B1.2884.648.8%16.4%12.8%1.42
3Player CTeam A1.2482.252.1%14.8%10.6%1.36
4Player DTeam C1.2180.846.4%15.2%11.4%1.32
5Player ETeam D1.1878.658.6%12.4%8.2%1.28

Player E’s 58.6% headshot rate — the highest in the top 5 — reveals a pure aimer. Player A’s 14.2% clutch rate reveals something different: the ability to win rounds alone under maximum pressure. Both produce elite ratings, but through entirely different skill profiles.

Full CS2 team and player rankings with HLTV rating 2.0, ADR, headshot percentage, map pool analysis, and three-month form data. Updated after every major event.

“The map pool depth column changed how I think about team rankings. A team with a 6-map pool is fundamentally more dangerous than one with 3, regardless of peak rating.”

— C.

“I run an esports podcast and Krontiv is my pre-event research tool. The player stat comparisons are exactly what I need to prepare informed questions.”

— H.